LAIKA Studios

Wildwood

Wildwood

Lookdev Supervisor, Senior Grooming TD · SIGGRAPH 2025

Missing Link

Missing Link

Lookdev, Lighting, DMP · Oscar Nominated — Best Animated Feature, Golden Globe Winner

Kubo and the Two Strings

Kubo and the Two Strings

Senior Pipeline, Lookdev · Oscar Nominated — Best Animated Feature & Best Visual Effects

The Boxtrolls

The Boxtrolls

Pipeline TD · Oscar Nominated — Best Animated Feature

ParaNorman

ParaNorman

Pipeline TD, Lighting · Oscar Nominated — Best Animated Feature

Coraline

Coraline

Pipeline TD · Oscar Nominated — Best Animated Feature

Rhythm & Hues

Charlotte's Web

Charlotte's Web

Co-Technical Lighting Supervisor

The Ring 2

The Ring 2

Lookdev, Lighting, Compositing

Scooby Doo 2

Scooby Doo 2

Lighting, Compositing TD

SIGGRAPH 2025 · Vancouver

SIGGRAPH 2025 presentation
"Fabricating Stop Motion Creatures Using CG Grooms: A Hybrid Approach for LAIKA's Wildwood"

Sole author and presenter. A first-of-its-kind pipeline bridging Houdini-based CG grooming with 3D-printed practical puppet fabrication for feature stop-motion animation.

→ View on SIGGRAPH

Realtime & Games

Brytag Studio Sandbox gameplay screenshot

Brytag Studio Sandbox · PC Game · 2021

All game design and development in Unity and C#. RTX interactive path tracing and denoising. Sandbox mechanic with a dynamic IAP asset library and physics-based scene editing of environment and lighting. Released on Steam Early Access.

→ View on Steam
Alien Cell Escape hex map gameplay screenshot

Alien Cell Escape · iOS App · 2014

All design and development, including touch and gesture input, game art, IAP, leaderboards, Game Center APIs, hex map transforms, physics, pathfinding, ray-traced 2D lighting, and NPC simulation.

Previous iOS titles · solo developer

Project Falcon: Hyperspace Simulator AR, Bedtime Defenders Interactive Storybook, StorySmith Interactive Storybook

About

Micah Henrie holding the Golden Globe for Missing Link

Micah Henrie

I'm a VFX and pipeline leader with 23+ years of feature film experience — most of it at LAIKA, where I've contributed to all five of their award-winning films. Each was Oscar-nominated for Best Animated Feature, including a Best Visual Effects nomination for Kubo and the Two Strings and a Golden Globe win for Missing Link. In 2025 I presented original research at SIGGRAPH Vancouver on a hybrid CG/physical fabrication pipeline I designed and built for LAIKA's Wildwood.

My background sits at the intersection of technical systems and creative production — I've architected VFX pipelines, led cross-disciplinary teams, and contributed hands-on while wearing multiple hats. I'm currently seeking senior creative technology leadership roles where that combination is a feature, not a footnote.

Based near St. George, Utah. Open to remote.